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Avsoft's Interactive Aircraft Systems Simulations is a subset of our Hydra Simulation engine.  The Hydra simulation engine is based on a prototype of a Flight Training Device that was demonstrated at the WATS 2007 and EATS 2007 trade shows. 
 
The goal of the Hydra project is to be able to deliver, over the internet, a completely functional flight deck for use in pilot and maintenance training. This is NOT a simulator for students to fly, that's what the real simulator is for.  However, students will be able to set up scenarios such as automatic approach and landings. This is all deployed over the internet without the need for expensive computers and flat panels! (Note: We do recommend that you use a large, 52" or greater, flat panel for use in a classroom, or an overhead projector.)
  
At the onset of the Hydra project, the following goals were set:
 
  • Aircraft systems simulations needed to be assembled by Subject Matter Experts (SME) without the intervention of an expensive computer programmer. 

-The SME needs a basic understanding of the architecture of the Hydra simulation engine and only requires average computer skills.

  • The simulation engine has to work with any computer using a standard operating system.  It also had to work on Macs or PCs alike. 
  • The simulation engine has to work from our Portable Classroom (e.g, delivered on a USB memory stick)
  • The simulation engine has to work within our line of computer based training products, or as a standalone system to create a virtual flight deck that is deliverable over the internet or as a Flight Training Device. 
  • The simulation engine has to be able to handle failures that are introduced by an instructor.
  • Finally, the simulation footprint had to be small so that it could be run over a low speed internet connection.
  
The simulation engine works by using logical statements written in plain English. An example of a logical statement would be:
 
If switch A=ON and Circuit Breaker B=IN and Left Essential Bus=ON then Light A=ON
 
This type of statement can easily be written by any Subject Matter Expert. A software tool was developped to allow any SME to create these logical statements by simply checking boxes and selecting the desired position (such as switch A=ON).
 
Basically, we create logical statements for each component in an aircraft and these statements are then stored in a database.  When the end user loads an interactive flight deck, the software downloads all the stored logical equations, and everything after that is handled by the simulation interpreter within the interface.
 
The following demonstrations (from simple to complex) will demonstrate the power and flexibility of the Hydra simulation engine.  As you work through the examples, please keep the following points in mind:
 
  • You can resize and move the control panels and system diagrams around the screen. The moving is done by the yellow bar at the top of each panel. 
  • Resizing is done by dragging the double arrow at the lower, right hand corner of each panel.
  • Although these demos may be for airplanes you're not interested in, you should understand that the the simulation engine doesn't care if it is dealing with a B727 or a B787. Any aircraft can be system can simulated.
  • The more complex examples require you to follow some instructions.  These instructions deal with the settings and set up in order to accomplish the desired goal.  Click on the desired link to view the demo and instructions.
Systems Simulation Demos

CRJ200 External Lighting Demo

CRJ Interactie System

Simple switch to component interaction

EMB145 External Lighting Demo

EMB145 Interactive systems

Complex switch to component interaction

This demo specifically includes the appropriate circuit breakers which can be set or pulled in order to control the associated light.

B737-700 Fuel System Demo

B737-700 Interactive System

Complex component to component interaction involving a single system

This example demonstrates how one sub-system can affect another sub-system. 

CRJ200 Fuel System Demo

CRJ Interactive System

Complex component to component interaction involving multiple systems

In this demo multiple systems interact with each other (fuel system, EICAS screen, automatic fuel balancing, Crew Alerting System).